Our Mods are undetectable when used in online play and you cannot be banned for using a modded controller. So you can feel safe while playing online with one of our mods.
Our Xbox 360 MaxFire-FUSION V3 mods are the most advanced you will find with all the features you need to dominate online. We have packed this chip with all the tools you need for now and the future. With 10 modes fully programmable from the rapid fire speeds to the Burst fire rates, you can customize it to you needs for current and future games.
This Mod kit requires a CG or CG2 circuit board inside your controller for installation. Please check out controller identification image by clicking HERE . This kit will NOT work in Matrix style controllers.
Rapid Fire - You have 10 modes of rapid fire which are easily accessed by the new button on the back of the controller. you can move forward or backwards through the modes for easy and fast switching. All modes are programmable to one of 50 different settings.
Burst Fire - Each Mode also has an independent burst fire setting. which can be programmed from 2-10 shot per burst. When using the burst fire each time you pull the trigger you will fire you programmed number of round allowing you to better concentrate your fire and conserve ammo.
Akimbo (dual) Rapid Fire - Our mods not only allow you to use the right trigger for rapid fire, you can quickly and easily enable or disable the left trigger at any time for use with akimbo weapons in your favorite Game.
Jitter - (All COD EXCEPT MW3)The Jitter firing takes advantage of a glitch in most Call of Duty games which allows for faster firing than allowed by normal rapid fire. While this firing is faster you cannot remain scoped while firing, making every shot a hip shot. This is great for up close fighting but not for long distance accuracy. The Glitch that allows this mod to work has been fixed in MW3 so this mod does not work in MW3 but does work for all previous COD games.
- Jitter Sub Modes - With our V3 Mod you now have options for XYY, XYY(black Ops 2 Special) or just YY Jitter.
Drop Shot - (Call of Duty only)When drop shot is enabled you player will drop to the ground (prone) as soon as you start to fire and stand back up when you stop automatically. No need to hold any buttons, just fire as normal. V3 now supports Tactical Layout Drop shot (Right Thumb Click) in addition to standard layout (B).
- Drop shot sub modes - With our V3 mod you now have options to drop/stand automatically, Drop and manually stand and options to cancel dropping if you are aiming down sights.
Jump Shot - (Call of Duty only)When jump shot is enabled you player will Jump as soon as you start to fire. This mod has several sub modes allowing you to select if you will only jump once or jump continuously with a selection of three deifferent jump speeds.
- Jump shot sub modes - With our V3 mod you now have options to Jump only once when you start to fire or continuously jump at slow, meduim or fast speeds.
Quick Scope - (Call of Duty only) With Quick scope you can have perfectly timed sniper /rifle quick scope every time. When enabled just hold the Left Trigger and the Mod will automatically fire at the exact moment the accuracy of being scoped kicks in.
- Quick Scope sub modes - Quick scope can be set to single fire or rapid fire, when the sub mode is set to rapid fire just continue to hold the Left Trigger and the weapons will rapid fire at the speed of the currently active Mode.
Adjustable Fast reload - (All COD EXCEPT MW3) With the adjustable fast reload enabled you can quickly set and use the reload for almost any weapon allowing you to reload fractions of a second faster than anyone else, without using any perks. The Glitch that allows this mod to work has been fixed in MW3 so this mod does not work in MW3 but does work for all previous COD games.
Auto Aim - (Call of Duty Campaign and Zombies only) With auto aim enabled your player will track your target while you hold L1 allowing you to move and fire always staying locked to your target.
Perfect Active Reloads - (Gears Of War 2/3 only) The Perfect active reloads feature allows you to do just that. Always have a perfect active reload with the most popular weapons. Just select the setting for the weapon you are using and when you reload with RB the mod automatically times the second press of RB for a prefect reload every time.
BattleField Auto Spotting- With auto spotting active the controller will automatically press the “BACK” button once every second (the max rate allowed by the game). When you are aiming at an opponent they will be marked with an indicator above their head for you and your team to see, giving your team a significant advantage.
Find our Full User guide HERE
Installation tutorials can be found HERE
(1) Pre-programmed PIC micro controller
(1) high quality tactile button (rated for 100,000,000 presses)
Aprox 18" of four different colors of wire.
Tutorials in PDF format with high resolution pictures.
In COD 4/MW2/Black Ops you must have spare ammo, when you are on your last clip the jitter mode will not work. Second, because of how this glitch works you weapon will want to scope out while firing so if you are scoped in and using this mode it will likely scope out. Third, When your clip is empty you must let off the trigger for it to reload, if you don't your player will just shake until you do (this is why we call it the jitter glitch).
In COD 5 The Xtreme mode will work all of the time. you do NOT need to have spare ammo. But because of how this glitch works you weapon will still want to scope out while firing so if you are scoped in and using this mode it will likely scope out. Second, When your clip is empty you must let off the trigger for it to reload, if you don't your player will just shake until you do.
Although this chips is very fast you are still limited by how fast the game allows a weapon to shoot.
This product is not recognized or endorsed by Microsoft. This product DOES NOT alter program code or network status, it functions within the limitations of the game and the controller and works by automating functions which are normally possible in the game using a non modified controller.
Mod Chips require soldering for installation please view our installation tutorials to see what is involved in the installation before making your purchase. Installation is done at your own risk. Console Customs will not be held responsible for any damage to yourself, your controller, your Xbox 360 console or any other equipment.